ROBIN
DC PREMIER (MATTEL)
At last, nature is healing. Or, something like that. See, back at the end of 2019, Mattel, who had held the DC license for 17 years at that point, lost said license. It was a choice on their own part, rather than DC’s, as they felt they needed to regroup. Given the state of things, that was honestly pretty fair. But also, I’m not gonna say Mattel giving up the DC license broke the world, but….can I convey a vague gesture around me in the text here? Anyway, Mattel’s had pretty decent run of years here (helped by coincidentally scaling back their operations *just* before the pandemic that broke every major manufacturer’s supply chains for over a year), and with the DC license up for renewal again last year, they were able to successfully get it back. We’re just now starting to get the very first of their new product, a basic 6-inch line of heavy hitters. As there’s neither a Superman nor a Nightwing at the start, I’ve gone for the next best option: Robin!
THE FIGURE ITSELF
Robin is part of the first “Core” wave of Mattel’s DC Premier line, alongside a Batman, a Joker, and a Flash. In stark contrast to most recent Robin figures, this one is Dick Grayson, specifically based on Dan Mora’s update to his classic design from the recent World’s Finest book. It’s a fun design that keeps a lot of the signatures of Dick’s original look, while also working in some of Tim Drake’s design. Essentially, it’s Dick’s original look, but now he gets to wear pants. Good for him? The figure stands about 6 1/4 inches tall and he has 24 points of articulation. The pricing on this line puts it more or less in the same range as the recent Masters of the Universe movie line, which was honestly not a bad line, but Robin’s even better, with a really, really good articulation set-up. There are some slight drawbacks; he lacks any mid-torso movement, and I would love more than just a swivel at the ankles.
But, the good greatly outweighs the bad here. Robin’s sculpt is all-new, and appears to be shared with the deluxe version with the bike, but is otherwise unique. It’s clearly inspired by Mora’s art, with a little bit of house styling in place as well. The head sculpt is definitely the strongest piece; the separate hair is nice and sharp, and the expression feels right for Dick. Robin’s cape is cloth, and it’s nothing terribly impressive, but neither is it bad looking. Given Mattel’s earlier attempts at capes, it’s honestly refreshingly simple. Robin’s coloring relies pretty heavily on molded plastic, but there’s still some paint mixed in. He’s bright and colorful, as he should be, and the application is all very clean and sharp. Robin gets quite an impressive array of extras, with two staffs, two
pairs of different varieties of throwing weapons, two pairs of handcuffs, a knife, and a weapons rack to store them all on. Additionally, Robin’s belt has three spots on the back where you can store some of the accessories, actually on the figure. While I’d maybe like a more proper staff or some batarangs, I do like the variety offered, and the storage for everything is super cool. You can also link up multiple racks if you have them, for a larger arsenal set-up.
THE ME HALF OF THE EQUATION
I was hardly a Mattel fanboy during the latter part of their original run with the DC license, but I liked where they were headed right before giving up the license before, and I’ve been impressed by what I’ve picked up of their post-DC stuff. While McFarlane certainly has grown on me, I was eager to see where Mattel could take things. I was looking for a good intro figure, and when the first wave started showing up in stock, I liked the look of the Robin pictures enough to order one. I’m really impressed. He’s an incredibly good step forward, and shows Mattel really has changed their approach here. I don’t know if I’m looking to go all-in here, but I’ll certainly pick up the occasional figure as they hit.







































